Author Topic: So the server is fixed. Kind of  (Read 442 times)

Offline gbrewster

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So the server is fixed. Kind of
« on: March 13, 2012, 10:25:32 am »
So it was the the level.dat file. So I kept deleting it, but now I think future generation will be messed up. I hope not, but there is only one way to find out. Also the server crashes when I try to set it back, and I'm frustrated and tired of it. And finally the spawn has moved like 100 spaces, and there is no way to fix it right now. But it shouldn't crash. I hope. let me know if it is does.
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Offline frogman

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Re: So the server is fixed. Kind of
« Reply #1 on: March 13, 2012, 10:45:14 am »
Cool! Thanks for the work.

Offline Mad Russian

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Re: So the server is fixed. Kind of
« Reply #2 on: March 13, 2012, 05:11:24 pm »
Can you check to see if the seed is still the same? The spawn is a randomly chosen co-ordinate value that can be up to a couple hundred blocks away from (0, 0). The spawn is currently at ABOUT (100, 200) which should theoretically be possible, therefore implying that the terrain generation is still the same.
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